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Night
Of The Sentinels, Part 1
Jubilee is saved by the X-Men when Sentinels -- giant
mutant-apprehending robots -- attack a shopping mall. The
X-Men discover that renegades within the government are
using a Mutant Registration Program to track down and
eliminate mutants.
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Night
Of The Sentinels, Part 2
The X-Men break into the Mutant Registration Office and
destroy the files, but Beast is apprehended while trying to
escape. Gyrich and Trask, the renegades responsible for the
Sentinels, kidnap Jubilee, hoping she can lead them to the
X-Men.
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Enter
Magneto
While Beast stands trial for the break-in, a powerful mutant
'master of magnetism' attempts to break him from prison.
Professor Xavier recognizes his age-old foe Magneto, a
maverick who aims to start a mutant war against humanity.
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Deadly
Reunions
While Professor Xavier attempts to stop Magneto's reign of
destruction, Sabretooth--an old foe of Wolverine's --
infiltrates the X-Men headquarters.
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Captive
Hearts
Cyclops and Jean are captured by a band of
underground-dwelling mutants called the Morlocks. While the
X-Men attempt to rescue them, Wolverine must confront his
own strong feelings for Jean and his jealousy toward
Cyclops.
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Cold
Vengeance
Wolverine leaves the X-Men to seek solitude in the Canadian
wilderness. He finds peace among a group of Baffin Island
Eskimos, only to discover that Sabretooth has been stalking
him all this time.
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Slave
Island
Hearing that mutants are welcome on the island nation of
Genosha, Professor Xavier sends Storm, Gambit and Jubilee
there for a vacation. They soon discover Genosha is a slave
camp, where mutants are forced to construct Sentinels.
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The
Unstoppable Juggernaut
When Xavier's mansion is destroyed and a series of
spectacular robberies are committed, the X-Men suspect a
giant Russian mutant named Colossus. The real culprit turns
out to be Juggernaut, Xavier's evil half-brother who's out
for revenge.
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The
Cure
A Doctor at the Muir Island Mutant Research Center claims to
have found a cure for the mutant gene. Rogue flies to the
island seeking the 'cure', which turns out to be a plot by
the villainous Apocalypse to turn mutants into his evil
servants.
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Come
The Apocalypse
The immortal mutant Apocalypse terrorizes the world with his
Horsemen--mutants who journeyed to Muir Island seeking the
fictitious cure, but instead became the living embodiments
of Famine, Pestilence, War, and Death. Can the X-Men stop
them from carrying out Apocalypse's plan to annihilate all
humankind?
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Days
Of Future Past, Part 1
A mutant time traveler, Bishop, arrives from the future to
stop a traitorous mutant from assassinating Senator Kelly.
The problem is, the journey has given him temporary amnesia.
Bishop can't remember who the assassin is--except that it's
one of the X-Men!
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Days
Of Future Past, Part 2
Bishop identifies the traitor -- the mysterious Cajun
Gambit! Can the X-Men stop Bishop from destroying Gambit
before the assassination can take place? Should they?
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The
Final Decision
Recovering from their initial battle with the X-Men, Gyrich
and Trask have resumed Project Wideawake by creating the
ultimate Sentinel: the Master Mold, a walking factory
capable of creating Sentinel robots at an assembly-line
pace. The X-Men must join with their oldest nemesis,
Magneto, to destroy the Master Mold and prevent the
extermination of all mutantkind.
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